The Throne of Heroes (5e Subclass)
From D&D Wiki
The Throne of Heroes[edit]
Warlock Subclass
Those people who shall be remembered by the collective of humanity, whether they are heroes or villains are removed from the cycle of reincarnation to be worshipped and called upon when humanity as a whole are threatened. Some of these spirits wish to once more influence human events but need a mortal to work through. Whether it is luck or fate the Throne has smiled upon you and will grant you the tools to one day join them in greatness.
Expanded Spell List[edit]
Spell Level | Spells |
---|---|
1st | charm person, sleep |
2nd | prayer of healing, scorching ray |
3rd | animate dead, lightning bolt |
4th | dominate beast, polymorph |
5th | geas, planar binding |
Magic Resistance[edit]
At 1st level, you may use Charisma for any saving throw against spells that would cause you damage. At level 10 you gain advantage on these saving throws. At level 14 on a success you take no damage from the spell on a failure you take half damage.
Presence Concealment[edit]
At 6th level, the most famous assassins of the world have helped you hone your craft. You gain proficiency in Stealth and Deception. If you have proficiency you gain expertise.
The Greatest Stories Never Told[edit]
At 10th level, the greatest heroes throughout history have shared some of their stories with you from their perspectives. You gain proficiency in History and Persuasion and you have advantage to these checks.
Acknowledgement of the Kings[edit]
The strongest of the throne have acknowledged your worth and skill and you may be entitled to enter the throne yourself at your death. At 14th level, you are considered the pinnacle of what a warlock should be, you have one additional spell slot and you gain +1 to your spell attack bonus and spell save DC.
Back to Main Page → 5e Homebrew → Character Options → Subclasses