The Swift Executioner (5e Subclass)

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The Swift Executioner[edit]

Rogue Subclass

Not all executioners are brutes, but others are swift, striking quickly to kill as one for peace in the comfort of misdeeds, justice bringer of law to rid the realms of criminals, or just straight up lunatics in the path of murdering, killing as quickly as they can. Rouges who follow this subclass are not necessary your axe or sword bearing executioners sent out by the higher ups to deliver a killing blow to death row inmates in fawning's of large crowds but decisive are precise killers that end lives quickly weather or not they are seen in the eyes of a crowd awaiting an execution.

Swift[edit]

At 3rd level, you can use a bonus action to deliver a precisive blow. The next attack action you make is rolled at advantage and the targeted creature must make a Constitution saving throw or the target takes poison damage equal to double your proficiency bonus. If you do not have a spell save, the DC is 8 + your proficiency bonus + your Constitution modifier. You may use this ability equal to you Dexterity modifier.

Executioner[edit]

Also at 3rd level, you gain proficiency in perception and intimidation. You may add twice your proficiency bonus if you already have these proficiencies.

Quick Thinking[edit]

At 9th level, between your swift killings, you have learned how to quickly to strike when you have met your mark. Upon making a successful attack roll, you can use a bonus action to make an additional attack roll. If you successfully make this attack roll, you may roll half your sneak attack die (Rounded down) and apply it to the damage. You may use this ability equal to you Dexterity modifier.

The Thrill of it[edit]

At 13th level, you've trained yourself for the moment blades are drawn and the thrill of it brings you to your peak. At the start of combat, you have advantage on initiative rolls and you may make an attack roll twice on the start of combat.

Swift Executioner[edit]

At 17th level, you have reached the top of a Swift Executioner. If you make a natural 20 on an attack roll you make. you decapitate a creature; This ability does not work if the target can live without a head or has multiple. You may use this ability equal to you Dexterity modifier.

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