The Rot (5e Subclass)
The Rot[edit]
Warlock
You were either cursed, infected, or maybe born with it but your one with the rotting fungi. You learn to control your interesting circumstance and use it to your advantage, mastering the spore. you usually transform into a taller, lankier, and creepier version of yourself in combat, or when emotions run high, with mushrooms sprouting from random spots, injuries, and scars. While in normal form you have one or two little mushrooms sprouting, though that's the only hint at your powers.
- Spore Form
At 3rd lvl, you gain the ability to become a fungal, monstrous version of yourself, this happens when you either go into combat, or when your emotions run high. (interpret how you look based on your normal form), giving you abilities such as: You mutate and grow, making you taller by a foot and your legs become double jointed and agile, which makes your speed increases by 5. Your hands transform into large three-fingered clawed hands, giving you the scratch attack, which does 2d4 slashing damage. You grow features that tend to make you look more monstrous, almost always growing some form of horns, which allows you to make a ram attack which does 1d6 piercing damage.
- Spore Cloud
At 5th lvl, you gain the ability to summon a giant mushroom, which summons giant spores that cover a radius of 10 ft. anyone inside must make a dexterity saving throw, if they fail, they take all the damage (8d6 poison), if they succeed, they take half the damage.
- Rotting Fungus
At 9th lvl, you gain the ability to summon rotting, undead, mushroom people, they are under your control, this works as raise dead, link:https://dnd5e.wikidot.com/spell:raise-dead, they have 37 HP
- Mind control
At 15th lvl, you gain the ability to make someone you can see make a wisdom saving throw (spell save DC), if they succeed, they get a suspicious feeling, if they fail, they are under your control for 24 hrs, but you cannot make them inflict obvious harm on themselves.
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