The Law (5e Subclass)

From D&D Wiki
Jump to navigation Jump to search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete. See the 5e Class Design Guide#Subclasses if you need help.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Laws of the land[edit]

Warlock otherworldly patron

you, for one reason or another are blessed with power due to the laws set in place in your nation.

Extended spell list

Because of the power your lands laws grant you, you are able to do many things others cant

1st Level command, hunter's mark

2nd Level suggestion, zone of truth

3rd Level protect from ballistics, fear

4th Level banishment, locate creature

5th Level banishing smite, dominate person

Laws of the land features[edit]

The Chain Gang[edit]

[first level] As an action, you can conjure a magical chain and attach a creature you can see within 30 feet of you to it. A target must succeed on a Strength saving throw against your spell save DC or be restrained by this magical chain. While a creature is restrained in this way, you can use your bonus action to cause the chain to lash out from the restrained creature at another creature within 10 feet of the first and attempt to restrain that target as well. You can restrain a maximum number of creatures at once equal to your proficiency bonus. A restrained creature can make a Strength saving throw against your spell save DC at the end of each of their turns, breaking free from their restraints on a success.

The law is not mocked[edit]

[sixth level] When a creature within 60 feet of you that you can see breaks one of your predetermined laws (decide these with your DM), as a reaction you can cause that creature to make a charisma saving throw against your spell save DC. if they fail the save, that creature becomes paralyzed for a number of turns equal to your cha modifier, and they can re-do the check each turn. you can do this a number of times equal to your proficiency bonus. This is refreshed upon a short rest.

==[edit]

prisoner 24601

the meaning of the law

yellow ticket of leave

i swear by the stars

tell me quickly whats the story

and im javert

thats the way to please the lord

could it be, he's jean valjean

one more day till revolution/we will nip it in the bud/they will wet themself with blood

good evening dear inspector, lovely evening my dear

the law is inside out, the law is upside down

how right you should kill with a knife

once a thief, forever a thief

you'll still answer to javert

i warned you i would not give in

i wont be swayed

man of mercy - talks of justice

the debt of a thief

i am the law/the law is not mocked

either valjean or javert

shall his crimes be reprieved

i am reaching but i fall

ill escape now, from that world

there is no way to go on

0.00
(0 votes)

Back to Main Page5e HomebrewCharacter OptionsSubclasses