Terrifying Rage, Variant (3.5e Feat)

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This material is published under the OGL 1.0a.


Terrifying Rage [Rage]

Your rage is terrifying to behold and fearsome to your enemies
Prerequisite: Rage 2/day, Base attack bonus +3
Benefit: When enraged, all opponents within 10 feet with HD less than your own must make a Will save (DC = 10 + 1/2 Rage-associated class levels + Cha bonus) or become shaken (-2 morale penalty on all attack rolls, checks and saving throws) for the duration of your rage. This is an extraordinary ability that only works when you are using your Rage class ability. Its effects also end if you are subdued, restrained, rendered unconscious or slain, or if your opponent moves more than 10 feet away from you. Opponents that succeed in their saving throws are immune to the terrifying effect of your rage for one day.
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Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
Revised by the Netbook of Feats Review Board
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.20 4.50 3.50 4.00 4.25 4.75

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