Terrados Dwarf (5e Race Variant)
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Dwarf Variant[edit]
“ | We live and die the same way. Doing what we love. | ” |
—Dwarmir, goddess of Dwarves |
Dwarves are a short and stocky race, with wide, compact bodies that account for their burly appearance. Both male and female dwarves pride themselves on their long beards, with the main difference between the genders is the downy softness of the female dwarves’ hair.
Terrados Dwarves were born of the air elementals, who strove to escape what was expected and be truly free. Dwarves have dug deep, bringing air to the deep places of the world
Dwarves are a boisterous people, working hard, playing harder, they take pride in their work and elevate those with the best skills to places of leadership. Particularly those that show skill in leadership. Generous by nature, dwarves will come to trust people that repay that generosity far quicker than those that simply take. They mostly eat fungi and insects, though they make excellent strong drinks out of these.
Due to their completely unique origin, terrados dwarves share no racial traits with their brethren, although some traits have been enhanced.
Abilities. your Dexterity score increases by 2 and your Strength score increases by 1.
Age. Dwarves reach maturity at 13 and live to an average age of 320.
Alignment. Terrados Dwarves are most often neutral good, preferring to do the right thing over the lawful thing.
Size. Dwarves stand about a foot and a half shorter than most humans, you are considered Small.
Speed. Your base walking speed is 30 feet. You may also jump up to 30ft without an acrobatics check.
Enhanced Darkvision. You can see in dim light as if it were bright light, and you can see in darkness as if it were bright light.
Eternal Hope. You gain a +2 bonus to saving throws against being frightened, and despair effects. Additionally, once per day, after a natural roll of 1 on a d20 roll, you reroll and use the second result.
Elemental Lungs. Dwarves can hold their breath for a number of rounds equal to four times their Constitution score before risking drowning or suffocating. They also get a +4 bonus to Constitution saving throws against checks to drown or suffocate.
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