Tenontosaurus (5e Creature)

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Tenontosaurus[edit]

Large beast (hadrosaur), unaligned


Armor Class 14 (natural armour)
Hit Points 34 (4d10 + 12)
Speed 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 3 (-4) 15 (+2) 11 (+0)

Skills Perception +6
Damage Immunities Poison
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


ACTIONS

Kick. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 17 (4d6 + 3) bludgeoning damage.

Jab. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (1d12 + 3) piercing damage.

Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (1d10 + 3) bludgeoning damage.

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 22 (3d12 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


31-Tenontosaurus-tillettorum_0fe9.jpg
Walking with TenontosSource

Tenontosaurus is an iguanodont, meaning it is related to Iguanodon and similar creatures. And much like Iguanodon, the Tenonto is not afraid of getting its hands dirty, or any other part of its body for that matter. These guys will use almost everything they have when forced into a combat situation, and when a tenonto hits, it hits hard. A tenontosaurus's tail can put an adventurer out of combat for a month with just a single slap to the face.


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