Template:5eOGCAutoSpells

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Abjur
  • Arcane Deflection With a wave of your hand, you create a barrier of arcane energy to deflect attacks.
  • Astral Barrier Reinforce yourself with starstuff to blunt an incoming attack.
  • Disjunction You channel a sliver of magical energy into your target’s cantrip as it forms, attempting to destabilize the casting.
  • Elemental Aegis You protect a creature with a subtle magic ward.
  • Furious Charge You create a shield of force on your shoulder and ram it into your foes.
  • Glyph Trap You cast a glowing pool of magic upon the ground by drawing a glyph with paint, or something that can mark a surface, that damages and hinders anyone who wanders through or is pushed into it.
  • Haptic Counter You focus on the energy kept within you and release it in a defensive manner.
  • Hydro Barrier Throw water in front of yourself to blunt an incoming attack.
  • Spectral Shield You invoke a minor protective force to grant yourself a +1 bonus to your AC.
  • Static Armor You generate a shocking aura on a willing creature's armor that damages attackers.
  • Temporal Blur You briefly glimpse the future, which allows you to narrowly evade an attack.
  • Temporal Rift Reduce the movement speed of a target
  • Vortex Gaze The target is forced to look into your eyes and is shown an image of the Vortex itself
Conj
Div
  • Aural Scan Call upon the powers of echolocation to scan your surroundings.
  • Death Sight You touch a creature and give it an insight into its imminent death.
  • Detect Arcane Residue Buffed detect magic. let you see spells conjured long ago and track magical items
  • Detect Aura For the duration, you can visibly see the strength of any creature you can see within 60 feet of you. It is seen in the form of auras and the larger the aura the stronger the creature.
  • Enemy Insight
  • Exit Beam Magic your way out of a dungeon by having a spell do the thinking for you.
  • Know Direction You instantly know the direction of north from your current position.
  • Non-Destructive Scan Detects all visible creatures behind an obstacle.
  • Precise Strike Another take on true strike, using the model of spell design of the "blade cantrips".
  • Spiteful Gaze A counterattack cantrip
  • Sylph Communion
  • True Level Help a creature stay on their feet.
Ench
Evoc
  • Acidic Blast Shoots beams of acidic energy at enemies.
  • Acidic Bolt You shoot a solid bolt of acid at a target, dealing piercing and possibly acid damage too.
  • Aerostrike You enhance your next attack with condensed air.
  • Air Slash You form a blade of air and launch it at incredible speeds at a creature or object within range.
  • Almighty Strike You clap your hands and create an almighty aura that sends a blast wave out in a 30-foot sphere centered on you.
  • Arc A ranged lightning attack which can jump between foes.
  • Arcane Attraction A cantrip to pull folks closer.
  • Arcane Blast Releases a force blast in a cone in front of you, deals damage and knocks enemies back
  • Arcane Bolt You fire a bolt of magical energy that seeks its target before exploding.
  • Arcane Strike For those mages that wade into the fray.
  • Astral Light By gently waving your hand in a circular motion a stream of light sheds over the area that you do so in creating a trail of aurora, either on the wall or in the air.
  • Blast You create a blast of pure destructive force.
  • Blast Cantrip Blast your enemies with elemental power, using the most generic of cantrips.
  • Blazer You cover your sword in volatile flames that propell you into the air to strike an airborne opponent or drag one off the ground, but its flames strike back at you if you miss.
  • Blazing Counterstrike Counter an attack with a fiery strike
  • Blazing Slash You extend your hand as a slash of scorching heat burns the creature in front of you.
  • Bolt of Time A beam of energy with an indigo hue streaks towards a creature within range.
  • Bolt Strike You enhance your next attack with electric energy.
  • Bomb Magically create a small non-magical explosion.
  • Boreal Strike Your weapon emanates a misty cold aura of subtle and scintillating colors, freezing all in its path.
  • Bounding Flame You create a magical flame that travels along the ground and autonomously seeks out targets.
  • Cataclysm You summon a small amount of pure destruction into your hand and can apply it to something of your choosing.
  • Chaotic Rocket A missile trailing a ribbon of multicolored light is lobbed from the caster, producing random sounds (a whistle, ducks quacking, a long burp, etc) as it streaks for its target.
  • Chill Boomerang You launch a gust of freezing air at an opponent, after which it comes back to your hand.
  • Chilling Wind You freeze the air around you and then send it at a creature or object within range.
  • Coldslinger Spin up a bowling ball of ice before slinging it right at a target.
  • Conduct You channel lightning through your hand to smite a creature or object you can touch.
  • Coral Blast You hurl a sharp chunk of neurotoxin-laced coral.
  • Corroding Strike You enhance your next attack with Acidic energy.
  • Daunting Volt Blade Your weapon is charged with electric energy, released upon impact.
  • Delay Upon an ally dropping to 0 hit points within 60 feet, you can freeze them in time.
  • Disarming Cry
  • Discord Bolt A bolt that pulses with a chaotic nature
  • Divine Arcane Attraction A cantrip to pull folks closer.
  • Dongle's Frozen Fire Bolt A frozen version of the Fire Bolt cantrip, invented by the Gnome Bard Sorcerer Dongle.
  • Double-Edge Dance You unleash a quick slash of fire which as you progress in strength, results in a series of fiery slashes.
  • Eldritch Burst You launch an invisible blast towards a target.
  • Eldritch Strike, Variant A magically enhanced strike
  • Electrical Handaxe Conjure and throw a handaxe made of electricity
  • Elemental Arrow You throw an arrow made of elemental energy on your target.
  • Elemental Blast You form a ball of energy that gathers elemental energy around it and then sends that elemental blast at a creature or object.
  • Elemental Blow you cast a 10 foot cone of elemental damage against creatures
  • Ember
  • Ember Strike You infuse your next weapon with the embers of a fire.
  • Emberbolt
  • Emit Spores You cover the area around you in a fine toxic cloud of fungal spores.
  • Endrian Slash You channel you melee weapon with Endrian energy allowing you to slash your opponent to bits.
  • Farron Dart You hurl a tiny projection of bluish-white energy at a creature or object within range.
  • Fiery Disengage A spell devised by those who wish to back out of the fray when an enemy comes too close: the ability to fling yourself backwards in an explosion of flame.
  • Finger Gun Budget Eldritch Blast for any Spell Caster
  • Fire Splash You hurl an exploding bolt of fire at a point within range.
  • Firecracker A dazzling, explosive bombardment.
  • Firesweep
  • Flame Ring You make a weapon attack that rings the target in flames.
  • Flame Shot
  • Flare Blade There is a burning sensation near the hilt of your sword as you prepare to cast this spell. It grows as you hold and channel the spell up your blade until it is almost unbearable, releasing a destructive explosion of fire that decimates opponents but burns you in the process.
  • Flare Blitz The caster coat itself in flames, then flies forward spinning like a torpedo.
  • Flare Counter Your sword is wreathed in fire as you prepare yourself in a parry stance. If an attack connects while you are in this stance, the results are devastating.
  • Flare Shot Shoot an explosive projectile that dazes and burns the two targets.
  • Force Cannon fires a swirling ball of air
  • Force Streak You fill your weapon and ammunition with raw magical energy that repels or draws in those stricken by your projectiles.
  • Forceful Hand You surround one or more of your hands with gloves of transparent force until the start of your next turn, granting several benefits until then.
  • Forceful Strike Magical energy coats your melee weapon and gives it more forceful attacks.
  • Frost Bolt You hurl a ball of magical frost
  • Froststrike You enhance your next attack with frost energy.
  • Glyph of Pain You write a magic glyph in the air and launch it at a creature within range.
  • Gravity Force This is a spelled used for a homebrewed class. It is the very manipulation of gravity for utility and combat purposes.
  • Haunting Whispers You begin whispering haunting words which instills pain in those who hear them.
  • Heat Beam You concentrate your firepower into a single beam and shoot toward an enemy within range.
  • Heated Hands This Cantrip allows the user to melt up to 6 in. sheets of ice by simply placing there hand on the desired melting spot.
  • Hershey Squirt You cause the target to lose control of their bowels.
  • Hoarfrost Blade Your weapon is coated in fractalline frost as you attack.
  • Ice Blade You pull moisture from thin air, forming it into a sword of solid ice.
  • Ice Shards You evoke shards of ice to rain into an area.
  • Ignite, Variant You extend your hand and a volcanic explosion sears your foe, taking more damage if they took fire damage previously.
  • Ignitions You extend your hand and a volcanic ignition sears your foe, making them more vulnerable to fire.
  • Implosion
  • Iridescent Ray You evoke rays of light that scorch enemies.
  • Keen Cut Cut down your foes with the power of your mind
  • Kinetic Garrote You create and attack with a garrote made out of force.
  • Kinetic Throw You manipulate the power of force to toss your target.
  • Life Flare
  • Lightning Field A cylindrical aura of electricity sweeps around you for a moment, jolting adjacent foes.
  • Lightning Lasers
  • Lightning Orb You summon a ball of electric energy to strike a creature within range.
  • Lightning Tendrils Summon Tendrils of Electricity to shock multiple opponents.
  • Lightning Whip You create a lash of lightning energy that strikes at one creature of your choice that you can see within range.
  • Mage Fist For those mages that wish to brawl.
  • Magic Dart A single magical dart akin to those created by magic missile.
  • Megaton Punch Super Punch!
  • Moonbeam Bolt Hurl a shard of moonlight against a target, can potentially revert shapechangers to their original form.
  • Nahal's Reckless Dweomer
  • One Inch Punch You deliver a ki-infused close quarter unarmed strike
  • Pillar of Sand You cause a small pillar of sand to erupt from a point on the ground that you can see.
  • Pixie Storm You point at a creature within range, and they are assailed with a magical storm of glitter.
  • Plasma Bolt You fire a bolt of hyper charged matter that simultaneously burns and electrocutes your enemy.
  • Pleasant Breeze You create a pleasant breeze of air around a creature, giving it slight protection against heat and gasses.
  • Power Beam You project a beam of force from your melee weapon to attack from a distance.
  • Power Chord
  • Powerful Strike Control your foes with the power of force.
  • Psionbolt You release a bolt of psionic energy and fire it at the target.
  • Psionic Blast
  • Psionic Kunai You launch a blade that slices the mind.
  • Psionic Strike You enhance your next attack with force energy.
  • Psychokinesis You fling an object weighing up to 10 pounds within range towards another point within range.
  • Quickbolt Creates a silver liquid-like bolt that travels silently and strikes a target.
  • Radiant Blade You make a weapon attack that rings the target in radiant flames.
  • Radiant Flame Blade You make a weapon attack that rings the target in radiant flames.
  • Rimeward Strike Water and icy winds collect around your weapon to turn it into magical frost.
  • Rune Blast You draw a rune in the air and blast an object or creature in range with different types of damage.
  • Shadow Blast Create a blast of shadows to defeat you enemies and torment your friends.
  • Shadowcery Conjure an object or creature out of your shadow that stands up
  • Shartrund's Energy Blade The caster raises her hand, a sword of flame forms in her grip and she strikes the goblin that is hurtling up the path, igniting it. Screeching in pain, the goblin jumps back and frantically pats himself out as the wizard readies herself for another strike.
  • Shenanigan You launch an unpredictable and everchanging bolt of energy at a creature or object within range.
  • Shining Force Blast A pulse of radiant energy which shines like a star blasts out from you in a line.
  • Shinsu Baang
  • Shocking Bolt You hurl a small bolt of lightning at a creature or object in range.
  • Shocking Reaction The creature that hit you takes 1d4 lightning damage.
  • Sorrel's Minuscule Missile Sorrel Glintwing's micro magic missiles, now a dime a dozen!
  • Spark Shower You bring down sparks of lightning in a small area centered to a point you choose within range.
  • Spellfire You conjure arcane fire in your hand that can be used for light and combat.
  • Spellstrike You increase the accuracy of your attacks using your magic power.
  • Starlight Bolt A bolt of brilliant light streaks toward a creature within range.
  • Static Shock Strike Charge your weapon with electric magic to fend off foes with a strike of your weapon
  • Static Strike Imbue a weapon with arcing lightning as you strike.
  • Thunder Shock
  • Thundering Whip Summon forth a thunderous whip to rattle and deafen foes.
  • Thunderous Strike A thunderous strike meant to push back the foes of the War wizards and bladesingers.
  • Vent Anger You vent your anger and pulse out hot air in a 15-foot sphere centered on yourself to cool yourself down.
  • Voidbolt
  • Water Blast
  • Water Bolt You hurl a bolt of water at a creature or object within range.
  • Wind Slash Basicaly a firebolt that can snuff-out candles
  • Withering Thorn Weave darkness into your weapon to drain your opponent's vitality with a hefty strike.
Illus
  • Blue Death You force a creature into believing they are in a life-or-death situation.
  • Chloromorpho You change the color of a touched object or willing creature for the duration of this spell.
  • Concealment Creatures must make a Wisdom save to notice a specific, small item magically guised on your person.
  • Deepen Shadows Remove the light from a 10 foot cube and cause the area to become darker.
  • Grain of Sand Make grains of sand appear to be grains of wheat.
  • Label Place a small permanent magical label on an item. The label can be seen by any spell caster or magical creature.
  • Shadow Garrote With a subtle gesture you carve a slice of shadow from the air around you and cast it toward your foe. It wraps around the creature's neck and squeezes the life from it.
  • Shadow Mist You conjure an illusory swarm of inky black clouds.
  • Shady Visage You obscure the features of the willing creature that you touch.
  • Spurt of Weirdness Give a creature the sensation of touch
  • Umbral Visage You conjure a cloak of shadows to hide you from sight.
  • Warding Flare You throw up your hand to create a flash of light and distract a creature that is attacking you.
Necro
  • Aging Bolt Ages a target
  • Blood Bind Bind your own life force to that of another creature in order to inflict the same damage you deal upon yourself to them.
  • Blood Blade You create a blade out of your own blood to use as a weapon.
  • Bloodbridge The caster creates a bridge of blood between 2 creature, taking the blood of one and giving it to the other.
  • Coagulate You cut yourself to form a magical mote to assault a creature in range that you can see.
  • Curse Bestow a minor curse on a creature.
  • Dark Exchange You touch an injured, willing creature, concentrate on the wound as the sinew magically stitches close wounds, graft overs burns and otherwise closes and protects the injured creature.
  • Death Blade You enchant a blade you wield with a slain soul.
  • Death Bolt You hurl a dark ball at a creature or object within range.
  • Death's Garrote You infuse your garrote with the power of death.
  • Desecrate Strike Imbue your weapon with necrotic energy as you strike.
  • Desecration Desecrate the land with this cantrip.
  • Empowering Sacrifice
  • Fingers of the Necromancer Rays of necrotic energy shoot from your fingers, withering anything you shoot.
  • Ghostly Hands You touch a willing creature and cover its hands with ghostly energy.
  • Grum's Fix 'em/Hurt 'em Caster chooses to either heal or damage a target, using their own lifeforce.
  • Jolt Cadaver You compel a dead or undead creature into a sudden, jerking motion.
  • Minor Animate You animate a number of tiny creatures to serve basic purposes
  • Momentary Relapse A cantrip that deals temporary damage.
  • Necro Blast A beam of necrotic energy streaks toward a creature within range.
  • Necrotic Overlay You imbue your weapon with necrotic power.
  • Necrotic Overlay, Variant You imbue your weapon with necrotic power.
  • Necrotic Sickles You conjure necrotic energy from the lower plains of existence to give your weapon an aura to increase your attack power
  • Roll the Bones Control dice made of bone.
  • Shadowblade With a couple quick movements, you pull a sword made from solidified shadow from thin air that lasts for the duration.
  • Shadowstrike You enhance your next attack with necrotic energy.
  • Shrieking Skull
  • Soul Drain Your hands sap health from others to bolster yourself
  • Spectral Scythe Create a blade of necrotic energy at the end of a staff.
  • Tear You cause the matter of a creature or object that you touch to split apart.
  • Vicious Rant You lace your words with withering magic and aggressively rant at a creature or object in range.
  • Viktor's Soul Rend A flash of light sparks from your finger and strikes a creature, dealing necrotic damage that increases each time it is hit by this spell.
  • Wyrd Reconstruction You mend a creature's wounds with risk of further injury.
Trans
  • Accelerate/Decelerate Your mastery of time manipulation allows you to make some changes to the speed of objects, or even people.
  • Amanuensis You point at the writing and then move your hand as though holding a stylus or quill. As you intone the spell, the script appears on a sheet of paper close at hand.
  • Aqua Push You move a packet water from a water source within range and hurl it to splash into a creature within range.
  • Arcane Blade Imbue a weapon with arcane energy.
  • Astral Sacrifice A dangerous gamble. Would you trade your own HP for more spell slots?
  • Charged Blade You infuse a melee weapon with arcane energy, guiding your strikes with it.
  • Control Electricity You take a portion of static charge and manipulate it in one of the following ways...
  • Cryonis Upon a relatively flat plane of liquid water at least five by five feet, you create a pillar of magic ice that has dimensions in feet of 5 x 5 x 10.
  • Descent Cause a creature to be pulled back down to the ground.
  • Destroy Wall Destroy a wall with a corrosive slime
  • Earthen Bullet A ranged spell attack hurls a clod of hardened dirt and stone towards a creature or object.
  • Elemental Edge Alter the elemental properties of an equipped weapon, changing its damage type
  • Erasure You can paint over the body of your target, erasing parts of it.
  • Firewater
  • Fitzgeralts' Inverse Mender Close range, high damage. Cut things.
  • Flame Edged Bolts A minor enchantment commonly used by archers who have dabbled in magecraft to allow their bolts or arrows to strike with the fervor of fire.
  • Floating Figment You suspend all held items in the air, as if the items are unaffected by gravity.
  • Gaiastrike You enhance your next attack with the earth.
  • Glass Form Manipulate the properties of a large piece of glass
  • Halt A moderate magical force ceases or slows time at a specific point within range, creating one various effects.
  • Hardened Stone
  • Inferno, Handaxe
  • Inferno, Mace
  • Inferno, Quarterstaff
  • Launch Bolt A crossbow bolt you touch flies towards a target.
  • Leonardo's Magic Card You throw a card imbued with energy that explodes shortly after.
  • Mage Strike Use magic to pull your weapon towards your target for you.
  • Magi Mine You infuse a 5-foot square with volatile magical energy, causing it to explode if touched.
  • Magic Card Turn ordinary playing cards into deadly weapons.
  • Magical Blade A basic enchantment to enhance a blade's sharpness with magic.
  • Manipulate Snow and Ice You manipulate a portion of snow or ice that you can see within range.
  • Minor Stasis A light object or creature is stopped in time until touched.
  • Mordenkainen's Magnificent Magical Mauling You channel pure magical energy into your hands to causing them to glow brightly become extremely sharp.
  • Origamist Create magical origami.
  • Poisoned Blade You coat your weapon with a deadly poison created by magic.
  • Razor Tome
  • Reinforce Arms You make a weapon you touch magical and do more consistent damage for a period of time.
  • Slip Removes friction from a small area.
  • Spectral Throw Throw a ghostly duplicate of your melee weapon.
  • Step Up You slightly hasten your own movement, or the movement of another creature within range.
  • Stonefists Your fists transmute to hard stone.
  • Sunder Generate minor destructive vibrations with a touch
  • Sylvanism Minor time manipulation.
  • Temporal Surge You give up some of your time and grant it to an ally.
  • Touch Wind You seize the air and compel it to create one of the following effects at a point you can see within range.
  • Venom Strike Your blade is coated in a crippling neurotoxin
  • Venomstrike You enhance your next attack with poison.
  • Water Whip, Variant Lash out at an opponent with a snake of water.
  • Weapon Shift A melee weapon you are wielding transforms into a nonmagical melee weapon for the duration.
  • Weld Weld metal together with just a touch
Needs Work
  • Flurry of Strikes Use magic to beat up your opponents better
  • Forceful Flash A ball of magical energy hurtles toward a creature in range and blinds them with a flash of bright light.
  • Shift Stone You can instantaneously mold the stone into any shape, and move it up to 30 feet along the ground.
  • Short Warp You jaunt through space a short distance.
  • Summon Cell You can imprison your enemies for an hour
  • The Gaelic Gamble Play a game of chance betting the remaining lifespan of the involved individuals.
  • Ya Basic Shoots beams of acidic energy at enemies.
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