Telekinetic Strangle (3.5e Path Feature)

From D&D Wiki
Jump to navigation Jump to search
Please refrain from making major edits to this page. If you wish to alter something on the page, or you see an error, please bring it up in the discussion section of this page. Minor edits such as fixing grammar and styling are encouraged.


Telekinetic Strangle [Crusader's Path][edit]

You can now use telekinesis to suffocate enemies.

Benefit: A Choke attack targeting one creature, that can be held for 1 round/2 levels (maximum 10 rounds). the target is immobilized and takes 1d4 points of damage per round. A Will save negates the affect and releases the target. The DC is equal to your telekinesis class ability DC.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsPaths of Shadow