Tango (3.5e Tradition)
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Transmutation [Water] | |
Element: | Water |
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Prerequisites: | None |
Attack Die: | d10 |
1st Kata: | Turn water to ice, doing an additional d4 in cold damage with every die of normal damage |
2nd Kata: | +2 to hit |
3rd Kata: | +2 to damage |
4th Kata: | +2 to Fortitide saves |
5th Kata: | Dehydration attack, Fort save or −1 Con/round as long as the elementrician keeps going |
6th Kata: | Turn water to ice, doing an additional d6 in cold damage with every die of normal damage |
7th Kata: | +3 to hit |
8th Kata: | +3 to damage |
9th Kata: | +3 to Fortitude saves |
10th Kata: | Turn water to ice, doing an additional d8 in cold damage with every die of normal damage |
11th Kata: | Dehydration attack takes −3 Con/round |
12th Kata: | +4 to hit |
13th Kata: | +4 to damage |
14th Kata: | +4 to Fortitude saves |
15th Kata: | Turn water to ice, doing an additional d10 in cold damage with every die of normal damage |
16th Kata: | Dehydration attack takes −5 Con/round |
17th Kata: | +5 to hit |
18th Kata: | +5 to damage |
19th Kata: | +5 to Fortitude saves |
20th Kata: | Turn water to ice, doing an additional d12 in cold damage with every die of normal damage |
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