Talk:Wrestler (5e Feat)

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Changed some things around. The final ability originally did a flat 5d6, if it was more than the opponent's hp, they went unconscious for an undisclosed amount of time. This ability was godly at low levels, when most enemies have less than 3d6 hit points, and incredibly useless at higher levels. You would need to be making constant checks on the enemy's hp to see if this ability could even work, and by then, it's easier to just kill the enemies normally.

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