Talk:Witcher (3.5e Feat)

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Mara: Could you tell me where "traits" come from? I don't recall them being core rules. And is there anything here that makes it not work as a feat, or is it simply your personal preference that it be redesigned as a "trait?" I'm willing to do the work as long as you show me how/why it needs changed. Also, the homebrew feats page has background/character creation feat groups. What makes my feat different from that designation?--GamerAim (talk) 18:59, 14 January 2017 (MST)

Hello. Take a look at UA:Character Traits. This is an official (optional) SRD mechanic. A trait can only be taken at first level, and combines beneficial and detrimental effects. This feat does exactly that, which is why I thought of it. If you do not think it is appropriate as a trait, that's fine, although this still feels like it would be a template or something rather than a feat. Also, prerequisites are always odd numbered, consider making Dex 13 or 15. Do take particular note of the "designing traits" section, which is still relevant: for example, the -2 to Charisma checks shouldn't be much of a factor for balancing the benefits, as it's likely that Charisma is going to be a dump stat anyway. Marasmusine (talk) 10:01, 18 January 2017 (MST)
In that case, I may consider making a trait version as well, but would prefer to keep this page as a feat, for people who don't want to bother with traits or templates. Feats are more common to use on PCs than traits and templates, and my goal was a more player-friendly Witcher option than the others I'd seen on the site. I did take your advice and change some things, so thanks. IDK when I'll have a trait version up, but I'll add it to my wiki to-do list :)--GamerAim (talk) 18:51, 18 January 2017 (MST)
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