Talk:Witch Hunter (3.5e Prestige Class)
From D&D Wiki
Many of these abilities are over powered or lacking important mechanical details. The flavor is also pretty confusing, how are they achieving all these impossible effects with no magic? Shouldn't there be more of a focus on mundane potions or special weapons? This would go towards balancing the class a bit. But mainly it needs less auto-hits, auto-damages, and more DC and range info. Permanent true seeing right off the bat is crazy, why not just the arcane sight for tracking magic? PsionLegacy (talk)