Talk:War Born (5e Race)

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The description makes no sense. How can they be heavily scarred, even if never having been in battle, while at the same time being born from the chaos of a battlefield?How can they be genderless and yet resemble sexually dimorphic races? What the heck are they? How is a player or DM supposed to even make use of this material in their setting without a decent explanation of what it represents? --Kydo (talk) 08:53, 21 September 2016 (MDT)

I'm cool with this in its current state. If anyone could give it a more thorough review than my quick reading, or actually playtest it, that would be great! --Kydo (talk) 07:11, 22 September 2016 (MDT)


If anyone has any additions or changes for this page, please let me know what they are and I will let you know what I think. Thanks! Agrith (talk) 20:12, 24 December 2016 (MST)

That being said, whoever made the edit to the ability score increases, the ability score are for Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Also, what did "Martial and Finesse Weapons plus 2" even mean? Agrith (talk) 20:12, 24 December 2016 (MST)

Right. Mister IP User, whoever you are. If you see this, I would like to point some things out about your edits and why I removed them:

First, war born where meant to be strong and tough, not agile. That being said, a general increase to all physical score seems much better. So, thanks.
The DC for Holding the Last Breath is 20 because it is essentially a free revive that grants 2-12 extra hit points. At first level, 12 hit points is equal to most character's maximum hit points. Overall, too powerful to be less than 20.
Finally, the trait you tried to add called "Gods, pleae no! Put that away!" Really. If you can give a good reason for the trait, I might include it with 100% less inuendos (again, really). Also, +5 bonus to Intimidation rolls will unarmored!? That's the same bonus a first level character gets with either a 20 for Charisma or a 16 or 17 for Charisma and proficiency in Intimidation. Not only that, but they could have that bonus on top of this one, and the only limitation is that they cannot be wearing any armor. +1 is much better.

Thanks again on the ability scores, but next time, try for edits with no inuendos. This is a creature born from war, not a wanton sex addict.. Agrith (talk) 19:50, 12 February 2017 (MST)

I find the race quite one-dimensional, and more like a template than a race. Marasmusine (talk) 18:24, 5 March 2017 (UTC)

Hmm. I see your point. I created the race as a possible race for people who wanted a battle-focused character, so it doesn't really have much beyond that. Since the only experience with templates in RPGs I have is from Chronicles of Darkness, I will assume you mean it seems more like something that is added onto the base character rather than a base for a character. If so, what do you suggest? Agrith (talk) 01:43, 8 March 2017 (UTC)

Greetings, Mr. IP. Unfortunately, increasing the ability score increase of Strength to 2 is not a good idea. It already is being increased by 1 with both Dexterity and Constitution, plus this race has a revive, an attack and damage bonus with a specfic weapon, and either a higher crit or advantage on attack depending on their hit points. Increasing their Strength even more is too much. Agrith (talk) 06:38, 10 August 2017

Greetings, DraconicMan. Just wanted to comment on the changes. I guess the change to the ability score is a good option, ao thanks. Undying Warrior is an interesting trait. They gain 1 hit point per round at the beginning of their turn if they have at least 1 hit point. That does seem more fitting, so thanks! Good edit. Agrith (talk) 02:30, 8 October 2017 (MDT)

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