Talk:Vampire's Bite (3.5e Disease)

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Keep: I don't see what's wrong with a homebrew variant to deal with vampirism. The standard rules don't have any way of contracting vampirism without being killed; this allows for a campaign where getting away with your lives might still not be enough... *cue evil laughter* JazzMan 23:42, 24 February 2010 (UTC) N.B.: I did fix the template, so now at least the article is readable.

the numbers need to be changed tho. make it something like 15+ cha mod. note that its a supernatural disease like mummy rot. --Name Violation 00:42, 25 February 2010 (UTC)
15+Cha makes sense; I just left it what the original author had it. I've never quite understood supernatural though, because it is affected by an anti-magic field, which doesn't make sense for a disease. JazzMan 01:32, 25 February 2010 (UTC)
thats why i made it an (ex) instead of (su). no anti magic worries :P --Name Violation 02:22, 25 February 2010 (UTC)
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