Talk:Unarmed Fighter (5e Class)
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The class description gives an unarmed technique at levels 1, 5, 9, 13, and 17, meaning that at level 17 you should have five, but the class only defines four: One two punch Kick Takedown Sweep
Looking at the Pugilist class, I see a couple of ideas: 1) a block / counter punch 2) grapple enhancements (maybe a choke, maybe advantage to attacks of a grappled opponent, maybe the "meat shield" technique from the squared circle Pugilist subclass) 3) a stick-and-move. Either disengage after landing a punch as a bonus action or maybe burn a vitality point to attack as a bonus action after a dodge action