Talk:Thousand-Star Arrow (5e Equipment)
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- The prerequisite should probably be removed. In 5th edition, feat prerequisites are intended to prevent a character taking a feat that would offer them no benefit. They are not intended to be 3rd-edition style "unlocks". Since this feat grants you a Dexterity improvement is it particularly unneeded.
- Javelins are not ammunition, so it's unclear how this works. "Your arrows require no ammunition" doesn't make sense either.
- How does the "light ammunition" appear? Do I have a quiver of light arrows? Can I give them to another character? Or are they conjured as I attack with the weapon?
- So what I would suggest is something like "When you make an attack with a weapon that requires ammunition, the ammunition is conjured as you make the attack. This piece of ammunition is made out of light and disappears after the attack is resolved."
- Unclear what "subsequent projectile" means as it does not describe an initial projectile.
- A natural roll of 15 or higher would also include a critical hit roll so you would not need to mention both. However, considering the number of extra attacks this grants I would remove the "15+".
- In effect this features increases the average damage per round of the character. You would work out the average and maximum extra damage and see how this compares with other feats.
- The attack bonus is going to stack with the archery fighter style, so should be dropped, especially since the feat already has a lot of bonuses. Marasmusine (talk) 05:47, 6 April 2019 (MDT)
- The wording for the ammunition, 'made of light', suggests it deals radiant damage, but this is not explicitly stated for the initial attack. Alruin (talk) 05:48, 24 April 2021 (MDT)