Talk:Sword Breaker (5e Equipment)
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This should, like any other small blade that can fit up a sleeve or in a pocket, be a hidden weapon. Kydo (talk) 23:37, 9 May 2015 (MDT)
- As I said, a hidden weapon must have a something in it design that help keeping it hidden, something like a hidden compartment or a special design. Azernath (talk) 00:48, 10 May 2015 (MDT)
I overhauled this item to make it reflect what a sword breaker actually does. All I did was copy/paste the kuo-toa's "sticky shield" reaction and re-flavored it. I made an exception for greatswords, since their exceptionally wide blades would seemingly prevent them from becoming trapped in the sword breaker's 'teeth', but this can always be removed if it would make the game flow more smoothly. Vobria (talk) 11:39, 19 January 2019 (MST)
- There's an assumption here that the weapons striking the player are Medium-sized. It shouldn't work against a giant with a Huge-longsword. But would it work against a Large-sized shortsword?
- Without getting into a table of size-against-weapon type, there's a simple existing mechanic that would work just fine here. This is the "parry" mechanic of the monk's missile deflection or the fighter's parry. You reduce the damage by some amount, and if it reduces it to 0, you've caught the blade. A larger weapon deals more damage, so there's less chance of catching it. Marasmusine (talk) 09:26, 1 June 2019 (MDT)
- The Kuo-Toa's "sticky shield" was already a pre-existing mechanic from the Monster Manual that seemed to work fine, and it didn't seem to require any size tables or whatnot, but basing this off of the monk's "deflect missiles" doesn't seem to be problematic. At least this approach requires you to actually catch the weapon, so I like it. Vobria (talk) 09:54, 1 June 2019 (MDT)
- I see. However, sticky shield assumes that it is being used against the players, who are all Small or Medium. A different approach is needed the other way. Anyway, I'm glad you like the change. Marasmusine (talk) 11:23, 1 June 2019 (MDT)
- The Kuo-Toa's "sticky shield" was already a pre-existing mechanic from the Monster Manual that seemed to work fine, and it didn't seem to require any size tables or whatnot, but basing this off of the monk's "deflect missiles" doesn't seem to be problematic. At least this approach requires you to actually catch the weapon, so I like it. Vobria (talk) 09:54, 1 June 2019 (MDT)