Talk:Super Stimpak (Fallout Supplement)

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Why is this healing the exact same amount as the stimpack?

Proposed:

1 Reduce stimpacks to 1d6 have super stimpacks 2d6 and ultra 3d6 An argument may be had for using a d8 here. 2 Have the ranks in treat injury add +1 to this healing representing actual healing skill versus just shoving one into a thigh and hoping for the best.