Talk:Steam Armor (5e Equipment)

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+17 AC is too much, even for an artifact. Also, this is easily an artifact, even if only for any one of its abilities. +7 strength is ridiculous, especially when it doesn't say that it's limited to 20 (which I assume it isn't). +90ft move speed is way too much. Everything about this armor is too much.--Dorlon (talk) 09:25, 9 April 2017 (UTC)

Understood, I can see what you're talking about. I will increase the coal requirement, and bring the strength bonus down to +4, max. Speed bonus will be brought down to +35 ft, and an unpowered suit reduces movement speed to arond 15-20 ft. The only yhing I disagree with is the compaint about AC, since platemail has an AC of 18, so I'll leave that where it is. If you have any other problems, please contact me --Fulminata (talk) 17:39, 8 June 2017 (UTC)--

The issue with +17 AC, is that it puts your AC at 27. Plate puts it at an 18.--Dorlon (talk) 01:39, 16 June 2017 (UTC)

I'm rewriting this so that it makes sense. Marasmusine (talk) 02:48, 27 June 2017 (MDT)

Welcome to the 5e way:
  • Mitigate the movement penalty for heavy armor, instead of giving a movement bonus.
  • Benefit on Strength-related attributes, instead of directly increasing Strength.
  • Standardized durations (1 hour, 8 hours) to aid game flow. Marasmusine (talk) 03:03, 27 June 2017 (MDT)
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