Talk:Stacking Proficiency (5e Variant Rule)
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These "stacking bonus" entries are based on discussions around my table as we play the game, and are updated as we find new ways to deal with issues we have with the core rules. True to that nature, I have included a summarized quote of my players' (And somewhat my) response to the default rule prior to explaining the variant. At my table, we use variant 2B. It makes the most sense to us, because we dislike the crazy damage with variant 1, variant 2A is difficult to manage, and we dislike the wasted advantage when the opponent coincidentally has it with variant 3.--75.156.182.195 12:47, 30 September 2014 (MDT)
- The "Mild" Variant would lead to Elvish Rogues getting Sneak Attack pretty much every turn. I would rather say the "Spicy" Variant would be best. (Please sign your comments with four tildes)
- I hadn't considered it. Nobody I know plays Rogue, and the one time I did, I found it so hard to get advantage in a normal fight that I just gave up on even thinking about sneak attack. Personally, if I were DM and this came up, I'd exempt it. The spirit of this rule variant is to account for stacking proficiencies, giving advantage was just one way to do that. So, for the purposes of gameplay, I wouldn't say it counts as "real" advantage- it's a houseruled gimmick. Trying to use a houserule for something so completely unrelated to its objectives is just shameless rules-lawyering on the part of a player. Kydo (talk) 10:28, 1 May 2015 (MDT)