Talk:Sky Domain (5e Subclass)
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This domain may be the best level one dip. I encourage a movement speed increase of 10ft like the 2nd level monk or 5th level Barbarian which have restrictions on armor. Even with armor restriction, I'd still find +20 feet movement excessive for level 1. I am skeptical about the power of 6th flying equal to movement speed, but its here and I'd rather see playtest results about this feature than extra edits over it.
I think the rest is quite flavorful and done nicely. Another great job I'd say. I am curious about Godspeed though-in what way are you flying that others have disadvantage? BigShotFancyMan (talk) 10:05, 27 June 2018 (MDT)
- Hopefully not a bother, I noticed the channel divinity feature is quite good (one might argue too good but not my point here) and would recommend a saving throw vs being knocked back. And is it intentional that all attacks do the knock back? I am not too familiar with ranged attacks doing this-not a gripe, clarity for myself. BigShotFancyMan (talk) 12:39, 17 July 2018 (MDT)
- Now that I think about it, yeah, it is(too good). I've nerfed the duration to end of your next turn. As for the knock back I based it on the Repelling Blast Invocation the warlock gets which doesn't have a saving throw for good reason as in the warlocks case it would slow down combat massively with the four blasts they get but as this is a cleric subclass this shouldn't be an issue as it's only one attack instead of four. —ConcealedLight (talk) 05:32, 20 July 2018 (MDT)