Talk:Sand Replica (3.5e Spell)
IT says they become stuck if they fail a reflex save, but what is the DC for this save? Also, What is the stregnth check to break free?
- The spell save DC of the casting character which would be 10 + Relevant ability modifier (for a Sandbender, Wisdom) + spell level. For example, a 10th level Sandbender with 20 Wisdom would have a +5 modifier and therefore the save DC would be 10 + 5 + 2 = 17.
Is controlling the Replica...[edit]
...a standard action or is it a free action or what?
Something I noticed...[edit]
There is no measure the amount of health the sand replica has before losing it's form. Would it be something like 1/2 the Sandbender's HP + casting lvl? Also, is controlling a Sand Replica a full round action or can I do it as a free action?
Explanation[edit]
Sorry for the wait. >.<
I'll add in a paragraph or sentence or something clarifying how to make the replica take actions but I intended it to be a less numerous but more usable version of mirror image. As such I imagined them moving as free actions though that may make it a bit powerful for a second level spell. Dunno >.> .
About their health, that's an excellent question. In my hindsight I see I skipped the whole health thing for magical/elemental damage. I like your idea though so I'll use that for it.
Uhnaneemoos 21:38, 26 June 2011 (MDT)
Question About AC--Soulfire91 00:03, 10 October 2011 (MDT)[edit]
How can I calculate the Sand Replica's AC? Do I use caster lvl (+1 AC/2 lvls) or something else?--Soulfire91 00:03, 10 October 2011 (MDT)