Talk:Sainted (5e Subrace)
From D&D Wiki
I ask the same question here, as was posed for the sainted human. What is the radiant damage representing? What is it a manifestation of? --Kydo (talk) 15:21, 30 August 2016 (MDT)
- To quote from the 3rd edition template that inspired this: "A saint's entire being is suffused with holy power, which likewise flows into any weapon the saint wields." The original template dealt holy damage, which isn't a thing anymore. Marasmusine (talk) 16:17, 30 August 2016 (MDT)
- I'm more concerned about the representational aspect of it, than the mechanical aspect. The 1 damage is a pretty significant feature- but it's counterbalanced a little by the subrace not having much else going for it. The only exception is the elf, who gets 4 weapon proficiences, AND one of the more useful cantrips. Even that doesn't seem too crazy. It's a little power-creep-y, but I've always felt power creep is fine, as long as you keep supplemental content contextualized. It's when you mix contextually unrelated material that you start to get madness. --Kydo (talk) 17:10, 30 August 2016 (MDT)
- Now holy touch is of no use to anyone except monks. Marasmusine (talk) 02:53, 14 September 2016 (MDT)
- Really? I feel it makes unarmed strikes more viable for pretty much everyone. Maxed out, with +5 STR, this race gives you an attack that deals a guaranteed 8 damage on a hit every time. That's better than 1d10 weapon damage! The only downside is that only monks get proficiency with their unarmed strikes, so anyone else will just hit a little less often. For a monk, it's just a small boost to the comparatively larger damage their unarmed strikes already do. --Kydo (talk) 03:37, 14 September 2016 (MDT)
- The 1d10 weapon would be dealing 1d10 + 5, which is an average of 10.5 damage, and I would benefit from an extra 1d10 on a critical hit, plus whatever attack and damage bonuses I get from a magical weapon. Even a wizard would be better off using a staff. Marasmusine (talk) 02:08, 16 September 2016 (MDT)
- Really? I feel it makes unarmed strikes more viable for pretty much everyone. Maxed out, with +5 STR, this race gives you an attack that deals a guaranteed 8 damage on a hit every time. That's better than 1d10 weapon damage! The only downside is that only monks get proficiency with their unarmed strikes, so anyone else will just hit a little less often. For a monk, it's just a small boost to the comparatively larger damage their unarmed strikes already do. --Kydo (talk) 03:37, 14 September 2016 (MDT)
Could you not be able to take this subrace for any race with the subrace feature? They simply won't receive any special spells but would still gain the ability score increase, the holy touch and the ability to take the sainted class. I don't think that it would make a huge difference but would be a great help to players who really like specific races but want to take the sainted class, I have had a few requests for this.--NicholasAlWright (talk) 10:27, 18 December 2016 (MST)