Talk:Projectionist (5e Class)
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It might be worth you familiarizing yourself with the PHB section on weapons (and weapon tags). Marasmusine (talk) 06:51, 7 May 2016 (MDT)
Can I use Unlimited Bladeworks to make infinite weapons to sell? SirSprinkles (talk) 05:15, 10 May 2016 (MDT)
Feedback[edit]
- No features at 14th or 17th level.
- At 1st and 2nd level, I am dead weight to the party. It actually takes me effort to have basic fighting competence. At 1st level I'm particularly useless.
- Hail of Swords needs some clarification. Does it let me make five attacks at once?
- Expanded Armory says I can summon up to ten weapons, but there doesn't seem to be any prior restriction on how many I can create.
- Weapon Creation +1: Can I make a +1 weapon for everyone in the party?
- This isn't a well-rounded class, all the features are to do with creating weapons, there are no interaction or exploration options.
- Elemental Infusion needs to specify what the damage types are, there isn't an "energy type". This also introduces round-counting. Marasmusine (talk) 12:43, 13 May 2016 (MDT)
- It would seem that the time limit, being 24 hours, has not been spread out along the page.
- Also, there should be an intelligence check to see if your "idea made real" (that's really what they are, right?") works. like, you have to roll at least a 23 at level 1 and, like at least a 7 at level 20. (adding intelligence mod, of course.)
Small Tweak[edit]
I changed the starting equipment from "knowledge of 3 weapons or armor of any kind" to "Knowledge of 3 Martial Weapons, Simples or Mundane Armor of any kind". Without those tags you could start with magical weapons or armor. -GuyWhoHasn'tMadeAWikiAccount 15:11, 5 February 2020 (PST)
Weapon Storage Changes[edit]
I changed the weapon stored to, needing a long rest and consuming the weapon or armor if it is over the gold limit or is magical. Without the long rest feature you go walk into a magic shop find the most expensive magic armor or weapon and attune to it. The reason for having the items consumed and setting a limit on the summon for magical weapons is because without it you could just summon a bunch copies of the magical weapon for your party to use. -GuyWhoHasn'tMadeAWikiAccount 11:50, 14 February 2020 (PST)
Fixed the OPness[edit]
I fixed the ABSOLUTLY BUSTED stuff and reverted it to the good one. All I can say is who ever made it busted ... screw you augh -Aquabzs 1/14/2023 4:58 AM