Talk:Path of the Bloodrager (5e Subclass)
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Does Strength of Blood provide immunity to poison damage or the poisoned condition? SirSprinkles (talk) 22:51, 14 June 2016 (MDT)
Both Xoia Nightwalker (talk)
Quickened Blood seems a little too powerful. While it does take up both an Action and a Bonus action, using both on a turn while raging at level 6 would require 16 damage done to you to equal an effective 1 point of damage. (16 halved is 8, -6 is 2, +1hp from healing is 1 damage) Anything short of that and since the bonus action heals regular HP instead of the temporary, you are literally healing during combat. Further, since the Action maintains rage, using this feature outside of combat and "assuming you use both your action and bonus action every turn" you have a +1HP regeneration, eliminating the need for spending hit die during a short rest. To lessen the OP-ness, maybe consider the bonus healing 1 temporary HP instead of regular HP, and the Action to gain temp HP = level+con only usable if your temp HP is empty (effectively re-starting your rage as the Bloodied feature, without expending a use) --PurpleBrad (talk) 11:07, 19 December 2016 (MST)
- Went ahead and made it so that the first ability only takes affect if/when you’re bloodied. Also the second now happens more often but with less potency. And the last of course only if you’re bloodied as it is a bit too strong otherwise. 2600:1008:B162:2FBE:400C:AD5:95E2:805A 16:48, 25 August 2018 (MDT)Biosnatcher147
Oh good God, looking back at this, this needs a rework for several reasons
Xoia Nightwalker (talk) 13:25, 4 August 2019 (MDT)