Talk:Mobile Water Weird (5e Race)

From D&D Wiki

Jump to: navigation, search
Musicus Meter
Score: 7/7.5
This race has a score of 7/7.5 according to the Musicus Meter race guidelines. With this metric, first-party races' scores range from 4.5 to 8. This is a guideline, not a rule, and it's important to use your own judgment alongside this scoring.
This scoring may be the groundwork for a focused {{needsbalance}} usage. A contributor to this page may request a detailed breakdown of this page's balance. Without this information, {{needsbalance}} may then be removed. This meter cannot be the sole basis for a needsbalance template, but may be included as an accessory to a wider discussion of a race's balance.
This template should only be placed on a race's talk page. If this template is not placed on the talk page, please move it.




Comments[edit]

Hello! I just wanted to pop in and say I really love the concept of this race! I have one question - If a MWW goes below 50% health, gets healed and then goes below 50% again, do they accumulate 2 levels of exhaustion (and more if they go below 50% health again) or is this effect limited to once per life and being healed stops the gaining of levels of exhaustion for this fight? Keep up the good work! ♥ -- ᴄᴏɴᴄᴇᴀʟᴇᴅᴡɪғᴇ (Contributions) (Squa) 11:04, 27 March 2019 (MDT)

Home of user-generated,
homebrew pages!


Advertisements: