Talk:Imperious Command (4e Feat)
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I took the liberty of making a few minor changes to the feat.
-Changed Cha 16 to Cha 17: 4e feats that require a high enough ability score are always at an odd number, and 17 is usual for a paragon-tier feat.
-Added the "Drow" prerequisite: This is just because this is a drow feat, and no other race would be able to take it.
-Changed "Intimidate vs. Will" to "Charisma vs. Will": Attacks are always "[Strength, Constitution, Dexterity, Intelligence, Wisdom, or Charisma] vs. [AC, Fortitude, Reflex, or Will]". Using a skill rather than an ability would give you too many pluses anyway.