Talk:Ignika Elementals (3.5e Race)
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...Water Resistance? aside from that, giving a 1st lvl character a fly speed is _way_ too over powered. /signed
Balance issues[edit]
Light Power: "the ability to blind creatures with any light spell they cast, and a -3 penalty to any spot or search checks in little or no light." Either I'm reading this wrong, or this is crazy strong. Any light spell they cast can blind creatures? Does this include the cantrip Light? Presuming it blinds anyone in the radius, for as long as the spell is active (two things I am guessing, considering it doesn't say otherwise) that is crazy-strong. A first level sorcerer can cast light, what, 5 times a day? Also, as written there is no DC to negate the blinding effect, which is needed.
Resistance: Also, I have no idea what "air resistance" is, in respect to DR (which is what I assumed it is). The only damage I can think of from air-subtypes is from gust of wind, and I'm pretty sure that's non-lethal. I'm not saying there isn't air-damage, but I am saying that in my years of DnD I don't recall taking much, so the DR might be a (nearly) useless class feature. Same goes for "water resistance". A brief Google search confirms that the only SRD damage types are: acid, cold, electricity, fire, and sonic.
Sub-types: Either you're making your own sub-types, or you need to consult a list of DnD sub-types. I don't know what a "shadow sub-type" is, do you maybe mean incorporeal? You may want to consult this list for other subtype information. Same goes for "electric sub-types".
I think that's it for now, but I only glanced briefly. If you'd like I can go over it more.--Badger 07:03, 1 May 2010 (UTC)
You understand that Burning hands blows right? No real reason to be fire cause it is outclassed by Lightning Bolt or even cold hands...would highly suggest you change the abilties per day.