Talk:Hyperion (5e Race)
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Hi The Maharajj, I've made some changes, if you're not sure about one of the changes I'll explain why I did it. If you're not happy with it we can go back. Marasmusine (talk) 02:00, 27 February 2015 (MST)
Thank you for your help and advice on balancing and wording. I will try to phrase extra abilities in the form of existent spells in the future. (E.G. feather fall, fly) I am currently working on a sentient ooze race which I'll likely post soon. I'd appreciate any pointers!
-The Maharajj (talk) 5:40 P.M. Feburary 27 (EST)
- The main thing with the terminology was "hit points" (rather than "health") and "vulnerable" (rather than "weak"). Changing the flight to spells wasn't completely necessary, but it seemed appropriate since they were summoned wings! Marasmusine (talk) 16:04, 27 February 2015 (MST)
Needs a major buff[edit]
Way too many negative abilities without enough beneficial effects to counteract them. Vulnerabilities are always twice as effective as resistances (+100% vs -50% damage) and being knocked prone can be a massive hinderance in certain situtations