Talk:Hunter's Bow (5e Equipment)

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Seems fine to me. -Paste

DPS-wise getting a rarity-appropriate bonus in to-hit and damage as well as getting a d4/d6 extra damage is pushing it to be too efficient for the rarity classes it's in. I think it's fine, but if you wanted to play it safe I'd remove the flat damage bonus or the spell DC increase. Edit: Checking something like a flame tongue magic weapon reveals that, actually, this is perfectly in-line with temporary bonuses of weapons. -Vlad