Talk:Half-Troll Endurance (5e Feat)
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I think the "maximum hit points cannot be reduced" thing might be a bit too powerful, considering a large number of scary monsters rely on that mechanic to make them scarier. Resistance to the damage makes them less scary without completely neutering, say, mummies or death dogs as a threat. --SpectralTime (talk) 10:39, 15 June 2016 (MDT)
- I wasn't quite clear on the original wording, but was the intent "When your maximum hit points are reduced, they are reduced half as much"? That would be okay. Using "resistance" doesn't quite mechanically fit since it's not damage per se. Marasmusine (talk) 12:03, 15 June 2016 (MDT)
- It was, but I wasn't able to find wording that I was happy with. Sorry. --SpectralTime (talk) 12:44, 15 June 2016 (MDT)
- no need to apologize, thanks for updating the page. Marasmusine (talk) 15:25, 15 June 2016 (MDT)
- It was, but I wasn't able to find wording that I was happy with. Sorry. --SpectralTime (talk) 12:44, 15 June 2016 (MDT)