Talk:Gravitist (3.5e Prestige Class)
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Rating 5/10[edit]
I give this Prstige class a 5 because of the confusing wording. Also I belive that a prestige class is something that should encurage players to work hard to obtain higher power, so in conclusion, the DC is set too low. --Shadow Fire
- What parts are hard to understand? And what DC is set too low? --Daniel Draco 10:00, 27 July 2007 (MDT)
- Odds are he meant level requirement. I would tend to agree since level 3 is rather soon to be taking this class. --Aarnott 11:45, 27 July 2007 (MDT)
- Would it be better balanced with 10 ranks in knowledge (arcana) and spellcraft and the ability to cast 4th level arcane spells as prerequisites? --Daniel Draco 12:48, 27 July 2007 (MDT)
- I would be fine as a level 6 PrC (3rd level spells and 8 ranks required). I would remove the knowledge(arcana) skill and make it something that more reflects gravity knowledge such as knowledge(the planes) maybe. Too many PrC's have those 2 skills as requirements, and it is nice to see other ones as a breath of fresh air. Of course, you may just want to remove the knowledge altogether and instead require a certain spell to be on their spells known (gravity related).
- As far as changes I would make, remove all the confusing math (no dividing by 3 and rounding things). Also remove the "next highest spellcasting class". Here is what I would have the abilities do:
- Horizontal Pull (Sp)
- Starting at 1st level, once per day, a gravitist may shift the direction of gravity for one target, pulling them in a straight line in a direction of the gravitist's choosing. The target is pulled 5 feet per gravitist class level per round and the effect lasts one round. The target may make a Reflex saving throw with a DC equal to 15 + the gravitist class level to grab on to a nearby object to prevent them from being moved (they lose their dexterity bonus to AC however while holding on). Should the target make contact with an object when being pulled, they take half the damage as if they had fell from where they started being pulled (wordy -- needs to be fixed). A gravitist gains an additional use per day at every odd-numbered class level.
- Intense gravity (Sp)
- Starting at 3rd level, once per day, a gravitist may increase the strength of gravity for a number of targets equal to his gravitist class level. All affected targets must make a strength check with a DC equal to 15 + the gravitist class level, or be knocked prone. A gravitist gains an additional use per day at 6th level, another at 8th level, and another at 10th level.
- Fly (Sp)
- Starting at 7th level, once per day, a gravitist may use fly as a spell-like ability with a caster level equal his character level. A gravitist gains an additional use per day at 9th level.
- Change Gravity (Sp)
- At 10th level, once per day, a gravitist may change the type of gravity in a spherical area centered on his location at the time of using this ability with a radius of 10 feet. The gravitist may choose any planar gravity type, and the effect lasts a number of minutes equal to his gravitist class level minutes.
- Change gravity still needs reworking since it doesn't say what it does (in rules terms), but I think that will be a good start. --Aarnott 13:35, 27 July 2007 (MDT)
- One thing I've always liked about my spellcasting PrCs is that they incorporate some of the character's previous spellcasting abiltiy, in the form of the highest-level spellcasting class being factored into the equations. However, this necessitates the need for some operations otherwise unneeded (such as dividing and rounding). I think this is a fair trade-off. --Daniel Draco 14:02, 27 July 2007 (MDT)
- I just like to see standards when creating a PrC. Dividing tends to be a no-no unless it is by 2. If you want to divide by more than 2, it should be worded "X per Y" rather than "X divided by Y". You are however free to do what you want as a DM, but if you want to incorporate your previous spell casting classes, the best way is to either use the words "arcane caster level" or "character level". The big thing about doing this is that it improves clarity. Here are some updated versions just to give you an idea of what I mean:
- Horizontal Pull (Sp)
- Starting at 1st level, once per day, a gravitist may shift the direction of gravity for one target. The target is pulled 5 feet per arcane caster level in a straight line in a direction of the gravitist's choosing. The target may make a Reflex saving throw with a DC equal to 10 + 1/2 the gravitist's arcane caster level to grab on to a nearby object to prevent them from being moved (they lose their dexterity bonus to AC however while holding on). Should the target make contact with an object when being pulled, they take half the damage they normally would falling the distance they have been pulled (wordy -- needs to be fixed). A gravitist gains an additional use per day at every odd-numbered class level.
- Intense gravity (Sp)
- Starting at 3rd level, once per day, a gravitist may increase the strength of gravity for a number of targets equal to half his arcane caster level. All affected targets must make a strength check with a DC equal to 10 + 1/2 the gravitist's arcane caster level, or be knocked prone. A gravitist gains an additional use per day at 6th level, another at 8th level, and another at 10th level.
- Fly (Sp)
- Starting at 7th level, once per day, a gravitist may use fly as a spell-like ability with a caster level equal his arcane caster level. A gravitist gains an additional use per day at 9th level.
- Change Gravity (Sp)
- At 10th level, once per day, a gravitist may change the type of gravity in a spherical area centered on his location at the time of using this ability with a radius of 5 feet per 2 arcane caster levels the gravitist possesses. The gravitist may choose any planar gravity type, and the effect lasts a number of minutes equal to his gravitist class level minutes.
- Hope this helps! --Aarnott 14:42, 27 July 2007 (MDT)
Rating - 6/10[edit]
I give this prestige class 6/10. This is because it is to easy to access, also fly should be on the list of 2nd level class features. --Arael 18:06, 10 February 2008 (MST)