Talk:Eldunarí (5e Creature)
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This doesn't seem very much like a creature to me. If anything, it is more like a magic item. 219.90.235.143 20:03, 15 March 2017 (UTC)
Why? It is not a sentient item, if that is what you think. It somewhat like a permanent magic jar spell that almost no one wants to use. Except they are still their own person. Look it is a little complicated, but they are creatures. And all I've done is confuse you. Agrith (talk) 15:20, 16 March 2017 (UTC)
Seems an awful lot like an orb of dragonkind to me, though, seeing as both are crystalline spheres that contain the essences of dragons. SirSprinkles (talk) 19:50, 16 March 2017 (UTC)
I see what you mean, but it is more of a dragon who is confined in a orb and while it has mental capabilities to deal with most threats, it can be at another creature's mercy. It was intended as a disliked way to extend life for whatever reason for a dragon (which most dragons don't have any reason). It also allows for (as far as D&D is concerned) unrealistically old dragons, for whatever reason. Yes, this is really only useful for specific cases, but I got the idea from a post on another page I worked on and wanted to see what I could do. Agrith (talk) 02:05, 17 March 2017 (UTC)
Questions[edit]
Yes, I have a question for the wiki. Is this creature too weak? While it is capable of fighting and being a credable threat to six creatures at once, its Dex score means someone else will go first, meaning they can attack and kill without this creature doing anything. I'm am thinking about adding Desperate Diversion, a feature that will be identical to Subtle Aversion, save for that it will be singel target, have DC 20, and only activate as a reaction to being attacked (or being the target of a spell).
Strain Mind[edit]
"Defense against mind effects" doesn't include resistance to psychic damage? Why does AC granted by magic items apply while AC granted by spells or other magic doesn't? Plus the damage is essentially unavoidable since even with the highest Intelligence score a character can normally have, 20, grants you an AC of 15 against strain mind, which, with a +13 bonus to hit, can only miss on a natural 1, which is an automatic miss anyway. SirSprinkles (talk) 22:54, 30 December 2023 (MST)