Talk:Direfolks (3.5e Race)
From D&D Wiki
Dire Template:
Dire is an inherited template that can be added to any corporeal creature.
Size and Type:
Creature's size increases by one category.
Hit Dice:
Double the creature's effective HD to a maximum of 8 extra HD. If the base creature has fractional Hit Dice, change its number of HD to 2. Recalculate base Will saves to be good. (2 + ½×HD)
Speed:
Add 10 ft. to the base creature's base land speed. All other movement speeds, such as fly, climb or burrow are unchanged.
Armor Class:
Base creature's natural armor increases by 3. If the creature has no natural armor, it gains natural armor +3.
Abilities:
+8 Strength, +4 Dexterity, +4 Charisma.
Challenge Rating:
Double that of base creature (minimum 1).
Level Adjustment:
+2 ECL.