Talk:Cowboy (3.5e Class)
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please dont make up new save progressions. use good, or bad, no save starts at 1, and its either start at 2 end with 12 (at 20th level)or start wuith 0 end with 6. I think you may want a good fort and maybe will for this class--Name Violation 22:09, 31 May 2010 (UTC)
- If you want more specific saves you can use a base save progression and then add bonuses or negatives to specific saves as class features. --Vrail 00:00, 1 June 2010 (UTC)
- I thought there was such a thing as Average save progressions? I swear I've seen it somewhere in the Player's handbook... PokeDM 00:37, 3 June 2010 (UTC)
- Not that I have seen. It wouldn't matter anyways, as two of these progressions are way above the good table and the third is slightly above the good table. Meaning that even if an average save existed, this would not be using it. --Vrail 01:45, 3 June 2010 (UTC)
- Oops! Never mind, the third save progression is exactly in between the good and bad saves, so if an average save exists this is probably using it. :P Sorry! --Vrail 01:47, 3 June 2010 (UTC)
COMPLETE IT ALREADY!!! --209.97.85.48 15:10, 14 January 2017 (MST)
- No. --184.16.139.155 16:47, 14 January 2017 (MST)
- Why not? --Redrum 17:51, 18 January 2017 (MST)
I added Handle Animal as a class skill. I also feel some class skills should be removed, such as bluff/diplo...though I did not remove any.