Talk:Clockwork (5e Race)
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Thanks to everyone who has helped with this race! In regards to the "lots of racial skills here", most of them are a list to choose from, not a list of things you get. I've gone through from a grammatical viewpoint and I think it's decent now, if a bit old fashioned. I type how I talk, but I feel like it gets the point across pretty well as it is. As always, let me know if I've missed the mark, but this feels great to me. I'm actually a bit concerned that the class has too many negatives and doesn't get enough choices from the previously mentioned list, but I'll test it out before adding anything else. Zibby (talk) 04:46, 18 December 2018 (MST)
On the topic of too many negatives.
On the topic of too many negatives, I think the race is fine, though I think it would be a neat idea to make the "Well Skilled" ability make the tool you choose built in to the clockwork. The ability to be able to choose a third "Creators Mark" ability would be cool, but with maybe two more choices to choose from. I have three ideas. One being a built in weapon, probably a Light tag weapon. Another idea being either a built in light source, maybe 15-20 feet, or a language ability to gain one, maybe two more languages.
- I believe it states that you always count as having the tool with you, (built in) it just doesn't spell it out. I've tossed around having a built in ranged weapon of some sort, but a light source seems a bit unnecessary, since you can pick darkvision. I suppose for the player that wants to be a bit more helpful to their human/dragonborn friends, it would make sense to in your ideas, I'd like to see them. Zibby (talk) 21:04, 21 June 2019 (MDT)