Talk:Character Creation (Cora Supplement)

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Knowledge Nature[edit]

It is actually an extremely useful skill as-is for identifying a wide range of monsters. Thought I should point that out if you hadn't thought of that. --Aarnott 13:26, 2 April 2009 (MDT)

yah, I have thought of that. But given how the knowledges work, it's only for these monsters: animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin. Which when you look at it is not overly large. I do realize it may seem like survival is an awesome skill now, but thats kind of what I wanted to push it into. I could remove nature from the rollup, and just do geography which may make a bit more sense... -- Sleaker 01:04, 25 April 2009 (MDT)


Do you mean Str or Cha? --Aarnott 13:27, 2 April 2009 (MDT)

nice catch, fixed. -- Sleaker 01:00, 25 April 2009 (MDT)
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