Talk:Black Snow (5e Spell)

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To whoever made the most recent edits:

- Thank you for making the summary better. I was working on it at 3 AM so my creative processes were kinda shot.

- I disagree with your means of modifying the damage. I preferred to split it evenly as that was how it was written for the Silverblight race, which I based the spell off of as an alternate means of using the racial ability for spellcasters. I'll use a Silverblight's resistance/vulnerability as an example. https://www.dandwiki.com/wiki/Silverblight_(5e_Race) is the page I'm using for reference.

Under my system, if you rolled a 2 and a 6, you do 8 total damage. 4 is cold, and 4 is acid. Cold damage is halved, and acid is doubled. 4/2 = 2 cold damage and 4*2 = 8 acid damage, for 10 total damage with an even split.

Now for your method. Say I rolled the same 2 and 6. If the 2 was cold, and the 6 was acid, then 2/2 = 1 cold damage, and 6*2 = 12 acid damage, for a total of 13 damage. This could also be reversed for 3 cold damage and 4 acid damage.

The even split tends to balance out the damage better and doesn't leave the grey area of determining which die does which type of damage, which could be a potential point of contention between players and DMs that I didn't want. If you want to use your system, you're welcome to make a variant of mine that does the damage that way, and I'll accept it. I think DMs should have both options, and I just want to make sure mine is consistent with the racial trait I based it off of for the variant rule I'm adding to it.

-Colinthecoffeeaddict