Talk:Binder (5e Class)

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ObserverShield: I feel, like this class captures the soul of 3.5 Tome of Binder, but it looks overloaded with a bunch of weak and powerful features. I was considering taking it, but now I feel it has too much stuff going for it. If in 3.5 it was underpowered compared to wizard, in 5e it looks overpowered. Also, there are psionic-adjacent vestiges, but no psionic subclass. Although it may be a tall order, considering that there are at least three un- and semi-official psionic options.

Defensorpacis: To be quite frank, I've had 4 players playtest it thus far, and the universal consensus was that they were relatively weak early game, but perform better as you gain levels. As it stands, they're really just a jack of all trades, but they'll be outclassed by anyone dedicated to their role - which is, honestly, exactly what I was going for. I would implore you to consider running a game with it, because it isn't as strong as it would appear.
In a way, the core feature of binders is the plethora of features at their disposal through the vestiges they bind. Or, if you were referring to core class or subclass features, I would be interested to hear your critiques. On the vestige side of things, I'm really not sure how I would go about reducing the number of abilities; understandably, as it's something in the magnitude of 250 features across 45 vestiges. Admittedly, it is a mixed bag, because not every feature needs to be good or bad. I've been spending most of my time of late working on the vestiges, so if you do end up playing one, be sure to let me know if there are any "problem children" among them. I tried to make sure that everything was uncheesable, but I can't be sure. In any case, I wanted to thank you for at least taking the time out to not only read through it, but to give me some feedback, too. It's greatly appreciated, and I'll take it into consideration.

DrakosZenuth: Did you mean "between mortality and godhood"? I know it's nothing major but it's been bothering me...

Defensorpacis: Exactly correct, and I have rectified the error. I don't know how many times I read right over it. If you ever see any spelling mistakes, you're always free to correct them. I appreciate it.

Dandajiro: I hope I'm using the correct route to ask this question, and I'm sorry if that's not the case. In the Subclasses section, under Anima Mage, under Spell Slots, it mentions a nonexistent "Anima Mage" table, that refers to the number of spell slots you have to cast of 1st level and higher. Because only one of the other subclasses (Knight of the Sacred Seal, which grants a unique Warlock casting mechanic) mentions a unique Spell Slots table (as opposed to the generic Binder spell slots table), I'm unsure if this is a typo or if Anima Mage is supposed to have expanded spellcasting capabilities that haven't been listed. As an aside by the way, I adore the concept of Binder and this is one of the most mechanically complete writeups of it I've yet seen, thank you so much for making this.

Defensorpacis: @Dandajiro, thanks for pointing that out. It was from a previous iteration where I had individual spell slot tables for each of the subclasses, which was entirely redundant. And thanks for the kind words, I just hope that someone ends up using it and having fun. I really just wrote this up because Binder was my favorite class in 3.x edition, and I couldn't stay away forever.