Talk:Basic Fighter (5e Class)
Quite frankly, this is a mess. Please fix! SirSprinkles (talk) 16:52, 4 December 2015 (MST)
Olmostrelated fix (have a lot of free time :) Xxbroxx
- I'll take a look.
- I've changed the damage bonus to the first weapon attack each turn. Otherwise, two-weapon fighting becomes optimal, and it makes a fighter/monk overpowered (you'll note that the fighter's dueling style only gives +2 damage if you only have one weapon, for example). To make up for this, I've started the bonus at 1st level (and it does work with ranged attacks too). Marasmusine (talk) 03:09, 8 December 2015 (MST)
- I dropped the hit die to d10 (d12 isn't "old school", they had 1d6 in OD&D, 1d8 in BD&D, 1d10 in AD&D). To make up for this, I gave them a hit point bonus at two otherwise dead levels.
- The only dead level is now 15th, perhaps they can have some other static bonus here. Marasmusine (talk) 03:30, 8 December 2015 (MST)
Thank you for your contributions :) Xxbroxx P.s.I think that we should (at level 15)ad 1/2 proficiency to wepons and armor or just minor improvements to AC and Damage tell me what you think cuz I kinda don't want to overpower it even though you could just fix it later comment made on 4:45 December 8 2015
Also (sorry for spaming comments but) the original idea included an increase to proficiency score bigger than standardXxbroxx comment made on 5:08 December 8 2015
I've done a lot of thinking and I decided upon increasing the weapon and armor proficiency on level 15 I hope this will balance the class mostly at least if it seems under or over powers edit it pleaseXxbroxx
I'm going to work on a new class arcane assassin I hope you can help me with that class Xxbroxx comment made on 7:57 December 9 2015
- I'm not sure what "Add one half (rounded down) proficiency to all weapons and armor " means - is it supposed to be a bonus to weapon attack rolls and AC? Marasmusine (talk) 23:38, 9 December 2015 (MST)
Yes--Xxbroxx (talk) 14:58, 12 December 2015 (MST)
- But they already get an AC bonus. I'll try something different with it. Marasmusine (talk) 00:23, 20 December 2015 (MST)
- Okay, so now they get bonuses to AC, weapon attack rolls, their first weapon attack roll each round, hit points, and some saving throws. Is there any other "simple" bonus that could go at 6th, 15th and 17th level? Initiative? Critical range? Marasmusine (talk) 00:38, 20 December 2015 (MST)
Why was the incomplete stub added? What is missing? Marasmusine (talk) 13:32, 20 September 2017 (MDT)
Why are Relentless and Improved Tactical Combat for the Battle Master archetype redundant? Improved Tactical Combat gives you +12 points of damage on the first attack in a combat at 18th level, but Relentless gives you +19 damage on the first attack in combat at 15th level? Are these supposed to stack? It's very strange. --ZarHakkar (talk) 19:56, 12 February 2023 (MST)