Talk:Banderilla (5e Equipment)

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Is there any official rules for bleeding, even among OGL- and if there is could someone reference it for me for future links?

No, there are no official rules for specifically this (but see below) Firstly general bleeding and wounding in general is already incorporated into the abstract hit point mechanic. Secondly, half of the creatures in the monster manual do not bleed. Thirdly, you are applying a special rule to this weapon when it's not really that different to a javelin or spear - if you use a homebrew bleeding rule for your campaign, wouldn't this apply to all weapons?
There is a optional rule for lingering injuries in the DMG (p. 272) which deals with this much better (in my opinion). Marasmusine (talk) 02:53, 6 May 2016 (MDT)

Huh. Well the Banderilla was made to bleed the bull, hence the 45/60 degree hook on each barb which is not found on most spears and not on any javelins, but you seem to be the one in charge here. In homebrew, I do apply a bleed to the harpoon which was also designed to bleed the whale. However for other weapons, no. The only exception are arrows which unless they are armor piercing are all barbed but I know of no one who uses a bleed for them. But for the sake of 5E, a bleed is a house rule. Thank you for the information!

I'm not really in charge! A bleeding rule might be made to work, but not a the individual weapon level, have a go at a general variant rule if you like. Not every hit that results in hit point loss actually represents a wound. Hit point loss can also represent being generally worn down physically and mentally. Maybe you blocked every blow, but its taking the wind out of you. Hit points just measure your capability to fight: when you reach 0 you can't fight anymore (maybe you are exhausted, or maybe you took some actual wounds). Spending Hit Dice is more about improving your resolve than actually recovering from wounds. So not every hit with a barbed weapon is going to result in bleeding. I would also say that any bludgeoning, piercing or slashing weapon that causes an actual wound can also cause bleeding. You also need a way of knowing which creatures can bleed and it might fall to DM fiat. Marasmusine (talk) 10:20, 6 May 2016 (MDT)

Really good points! This weapon is designed to stay in unlike most other weapons which are meant to stay in the hand. The only other weapons are thrown or the arrow which dealing with game mechanics is difficult to present the reality of their actual damage. Considering this weapon is primarily used in a specific type of arena and commonly applied to bulls, I can see where it may not be effective on other types in the same manner. Thank you for your input on this, compadre!--AntonBRaxas (talk) 11:42, 6 May 2016 (MDT)

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