Talk:Aura Archer (3.5e Class)
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The balance of this class is ridiculously overpowered. Looking at some of the basics that I can see from the very beginning you have a monk's damage progression with a ranged weapon. A feat every round for at least the first 10 rounds.(far more then a fighter). The amount of points you get every round most likely will make it so you will never need to rest to gain ap. Play testing it with friends make the archer the best healer we have ever seen as well as ridiculous versatility with seeking poisons and otherwise.