Talk:Armorless Fighter (3.5e Alternate Class Feature)

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Unwanted Tampering[edit]

Hey, 121, what have you done to my Armorless Fighter? I had it just the way I liked it. Unless you can give me a very good reason not to, I will change it back.--Sir Dinadan (talk) 10:39, 12 September 2013 (MDT)

AC from weapons?[edit]

How are you addressing AC benefits gained from weapons? Do they simply not apply, or does using a weapon that gives a bonus to AC negate the BAB AC benefit? --Honorlord (talk) 00:04, 18 November 2013 (MST)

"Your AC my never be modified by magic in any way, the only exception being permanent increases to ability scores." The weapon can still be wielded, the AC bonus simply doesn't apply.--Sir Dinadan (talk) 05:45, 18 November 2013 (MST)

BAB for AC[edit]

I can see using BAB as an AC bonus against a single focused target, something like dodge. That would be like using the application of BAB for parry. BAB takes an active action on the part of the character to do anything. It does nto make sense to me for opponents in front and behind the same Armorless Fighter. Monks are best at fighting armorless, but that is based on their dedication and focus on mastering the body, am armorless fighter in another class would not logically get as much benefit as a monk since their focus of development at best is divided with developing weapons skills as opposed to mastery of the body in thier class. You can get the general effect of this variant by dual classing as a monk and not wearing armor, except then you can still accept magical AC bonuses and bonuses from equipment. The cost for being armorless by dual classing would be the added experience required for leveling up the class, which make reasonable sense to pursue features that are distinctly separate paths of development. Just tossing this out for consideration. --Honorlord (talk) 08:36, 18 November 2013 (MST)

Thanks for the input. But the whole point of this Class Feature was a fighter who didn't need a caboodle of fancy magical gadgets to protect himself. Someone who learned to defend himself with skill rather than wealth.
I get the concept of defending by learned discipline like a monk. I was just looking at the idea of using an active stat for a passive function. Dex is a passive Stat, it is always actively there, so it makes sense that it adds to AC in all but circumstances that restrict it. BAB is an active stat that requires the character apply action to do anything with it, so on a focused opponent it makes sense as far as actively countering action, but it does not make sense as a passive AC. My intent is not to harrass the concept, so I will dropany further rebuttle after this comment, just suggesting perhaps looking at a way to change the passive AC to being dependant on a Passive stat. Perhaps STR/Level, a process of mastering an ironskin skill? --Honorlord (talk) 09:24, 18 November 2013 (MST)
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