Talk:Animated Blade (5e Class)
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Implemented optional INT rule
Why does this class mention range so often? When at the beginning it is stated that they are not treated as ranged. Its confusing me. An example is the feature And another!
At 13th level, you've found a comforting familiarity in the ways your weapons ebb and flow with your movements. If your Animated weapons deal exclusively 1d4 or 1d6+1 damage, then you may attune to an additional weapon that doesn't contain a property other than range (such as a dagger or sickle).
I fail to understand what that second sentence means when nothing contains the ranged property at all. At least according to the sentence a the start "they are always treated as melee weapons and do not have the ranged property".
And the 20th level feature as well; At 20th level your blades seem possessed, moving and swinging in time with your thoughts. Your Animated weapons now add your Strength or Dexterity modifier (Your choice) to their hit and damage rolls, with some restrictions;
Weapons with the ‘Light’ property can not add more than 1 to their damage rolls, Weapons without a property other than range can not add more than 2 to their damage rolls
Modifiers on hit rolls are applied to each individual attack.
And for this one, if you read the words literally it says, weapons with the ranged property only can not add more than 2 to their damage rolls. Its worded in a roundabout non-straightforward way, but regardless still doesnt make sense considering earlier it stated that none of these are considered ranged.
Overall the class looks dope i just need to understand the context so i can use it better.