Talk:Alu-Demon (5e Race)

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Musicus Meter
Score: 7
This race has a score of 7 according to the Musicus Meter race guidelines. With this metric, first-party races' scores range from 4.5 to 8. This is a guideline, not a rule, and it's important to use your own judgment alongside this scoring.
This scoring may be the groundwork for a focused {{needsbalance}} usage. A contributor to this page may request a detailed breakdown of this page's balance. Without this information, {{needsbalance}} may then be removed. This meter cannot be the sole basis for a needsbalance template, but may be included as an accessory to a wider discussion of a race's balance.
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Alu-Demons[edit]

Cost Racial Trait
2 Constitution score increases by 2.
1 Strength OR Intelligence score increases by 1.
0.5 60 ft Darkvision.
0.5 Resistance to poison damage and advantage on saving throws against poisoned.
-1 Vulnerable to Radiant damage.
2 Natural armor = 13 + Dexterity modifier.
0.5 Additional Language.
1.5 Relentless Endurance and Savage Attacks OR advantage on Intelligence and Wisdom saving throws against magic.
7 Total.

Added Musicus score. Also fixed the formatting on the race and removed the tag. That should improve things significantly. Girdo (talk) 21:40, 17 March 2018 (MDT)

What is "weakness to radiant"? Do you mean vulnerability? SirSprinkles (talk) 11:41, 8 February 2017 (MST)

Yes that's what I meant. Thnx for the feedback.

I've got through and corrected a number of things. For future reference read Help:When_to_Italicize_and_Capitalize. The races names need some leading text preferably explaining the races naming scheme or the cultures they take names from and you should probably double the amount of names atm. The page also is missing the breadcrumbs at the bottom of the page, you can check out another completed race and take them from there and then add in the fiend type. Trait wise they should probably have the trait, "Your creature type is both humanoid and fiend" given the nature of the race. Other then those it should be good to go. --ConcealedLight (talk) 09:14, 18 March 2018 (MDT)

Breadcrumbs, fiend trait, and naming corrections have been made. I believe this is all good, then. Girdo (talk) 13:25, 18 March 2018 (MDT)
The random weight and height table is incorrect. I imagin we don't want them weighing anything from 400lb to 2400lb and going by the table the tallest of dwarves don't even reach their base height. Other then that yup its about done. --ConcealedLight (talk) 07:52, 19 March 2018 (MDT)
Oh, by the Nine Hells... Didn’t change the random height/weight table at all from the numbers left by the previous OP. Hadn’t even looked at it long enough to realize it was broken. Fixing that now. Girdo (talk) 14:37, 19 March 2018 (MDT)