Talk:3.5e Spells

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"All" category?[edit]

Is it a good idea (or even possible) to make a page where you can view all spells, similar to the page where you can see all homebrewn creatures? Or is it there and did I just miss it? Deranged 07:13, 31 July 2009 (MDT)

Possible? Easily. Good idea? I'm not sure why you would want to. I can't think of a good situation where you would want to mix up cleric and wizards spells together. That, and there is already a page that does that (sorta). Check out Category:Spell. --Aarnott 09:53, 31 July 2009 (MDT)
Why? Just to browse through them, really. Makes it easier to just check all of them at once, see what's there, you know. For actual -use- of spells it is indeed far more practical to have them sorted per class, but just for looking at the -spells-, it is (in my opinion) more handy to have them all. That, and I can think of a few other situations, such as when making a pyromancer (capable of using fire spells, regardless of original class), making magic traps, adding magical effects to creatures to make them more awesome, or just because you've forgotten what class that one incredibly cool spell was for. Thanks for the link, I have no idea how to get to that page (seeing as I have knowledge Wiki=1) but I'll manage to find this page and, fortunately, I figured out how to use links a few years ago. So, thanks! :D Deranged 11:29, 31 July 2009 (MDT)
Every spell links to that page at the bottom (where it says "Categories" with a list of links). That is the Spell category, so every spell should be found there. --Aarnott 11:33, 31 July 2009 (MDT)
Again, thanks :). Deranged 11:53, 31 July 2009 (MDT)

I would really appreciate it if we could compile a page consisting solely of homebrew spells. I'd also really like them sorted by class and spell level (If there is somewhere on the site that homebrew Wizard/Sorceror spells are sorted by spell level, please tell me) That way,I could easily put them into tables, so that I could easily roll on the 'Homebrew spells' table to know if an enemy wizard knows anything exotic, or to put a few bonuses in a captured spellbook, or to mess up munchkins that are familiar with all the core spells. And I'd like them by spell level to ensure I'm not putting anything too powerful in. And finally, just Homebrew, so I wouldn't actually get a core/semi-core spell on the list. Really, I'm astounded nobody's done this already. It would give hombrew spells a new level of officiality and use, and spice up a game. Then again, I'm pretty knew to the wiki in particular and D&D in general. I see the problem with creating a balanced game (I'd just roll on the table of everything, then check the spell I got. If good, it goes in for whatever spellbook I was rolling for. I probably wouldn't use this in the middle of a game, though I would if I could gather a patch of balanced homebrew)...but if I'm missing some other problem, please let me know. --Rita689 17:06, 25 March 2011 (MDT)

Blood Effect Category[edit]

Why was the blood descriptor moved from descriptors and put under game mechanics? It's not a game mechanic.