Talaglad Silverhand (3.5e NPC)

From D&D Wiki
Jump to navigation Jump to search
Talaglad Silverhand

CR 5

NE Medium Humanoid
Init/Senses +2/Listen +2, Spot +2
Languages Common, Elven
AC 16, touch 12, flat-footed 14
(+2 Dex, +4 armor)
hp 40 (5d4 HD)
Fort/Ref/Will +4/+3/+6
Speed 30 ft
Melee longspear +5 (1d8+2/x3)
Ranged light crossbow +6 (1d8/19–20)
Base Atk/Grp +3/+5
Spells Prepared (CL 5th):
1st—burning hands (DC 15), shield
0—ray of frost (+5 ranged touch), resistance
Abilities Str 14, Dex 15, Con 16, Int 18, Wis 14, Cha 16
Feats rapid reload, toughness
Skills Bluff +11, Concentration +11, Knowledge (arcana) +12, Knowledge (history) +12, Spellcraft +12, Spot +10
Advancement
Possessions longspear, light crossbow, crossbow bolts x20

Talaglad Silverhand begins the combat by telling his Ghost companion to fly behind the pc's and materialize, then casts shield on himself to boost his ac. In the first few rounds of combat, he uses all of his spells per day, then switches to his light crossbow if the pc's go after his Ghost companion like he plans, putting out as much ammo as possible before having to switch to his Longspear. Should his companion die,he will attempt to bluff his way out, saying that he was simply hired to kill them an did not truly mean them harm, getting them relaxed to the point of which he can run away at full blast. Should the pcs defeat him without banishing the ghost, the ghost dematerializes and returns to it's haunt, leaving the pc's alone.



Back to Main Page3.5e HomebrewNPCs