Tako (3.5e Creature)
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|Hit Dice:||(22 hp)|
|Speed:||30 ft. (6 squares)|
|Armor Class:||16 (+1 Dex, +5 natural), touch 11, flat-footed 15|
|Full Attack:||Battleaxe +2 melee(1d8+2),Trident(1d6+2),Beak(1d3+2)|
|Space/Reach:||5 ft./5 ft.|
|Saves:||Fort +7, Ref +4, Will +3|
|Abilities:||Str 15, Dex 13, Con 15, Int 10, Wis 13, Cha 11|
|Skills:||Spot +17, Listen +17, Balance +17|
|Feats:||Improved Initiative, Combat Expertise, Weapon Focus (Battleaxe), Multiattack|
|Alignment:||Usually Lawful Neutral|
|Advancement:||9-15 HD (Medium), 16-20 (Large)|
The tako are a race of intelligent octopi who can move onto land and use weapons and other tools. Tako have no bones; their plump bodies are protected by tough mantles of leathery skin. They have eight supple tentacles, similar to those of octopi, lined with circular muscles that act as suction cups. They have a single golden eye centered in their heads, and sharp, protruding jaws that resemble the bill of a parrot. Although tako can change color with ease, a mature male's normal color is light green, while a mature female's is orange-red. Young tako appear in a variety of colors, including black, brown, white, blue, and golden. Tako have their own language based on tentacle movements and skin-color changes.
Combat:Though normally docile, tako attack any creature who invades their territory. In addition, they have a strong sense of honor, and will avenge attacks and ally with members of other races who assist them. They are crafty opponents. Tako can change their color and pattern to match any natural terrain in a single round. This camouflage makes them 90% undetectable, Most tako war parties are exclusively male. The tako attack with their beaks. They also can anchor themselves with a single tentacle, leaving the remaining seven tentacles free to make attacks. Usually, the tako carry seven weapons -- one trident or battleaxe in each free tentacle.