SwordWraith (2.5e Creature)
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Climate/Terrain: | Dungeons/Caves/Forgotten Forts |
Frequency: | Rare |
Organization: | Solitary |
Activity Cycle: | Night |
Diet: | Carnivore |
Intelligence: | Very |
Treasure: | None |
Alignment: | Chaotic Evil |
Number Appearing: | 1 |
Armor Class: | 3 |
Movement: | 9 |
Hit Dice: | 7d8 |
THAC0: | 13 |
Number of Attacks: | 3/2 |
Damage/Attack: | 1d10 |
Special Attacks: | Strength Drain |
Special Defenses: | need +2 magical weapons to hit. |
Magic Resistance: | Nil |
Size: | M |
Moral: | 20 |
XP Value: | None |
SwordWraith[edit]
SwordWraiths are brilliant strategists and keen warriors. Each time they hit a target, the target losses 1 point of Strength. Such lost points return at a rate of 1 per day of total rest. A limited wish or similar spell can restore a character to full Strength.
SwordWraiths are immune to Sleep, Charm, and other mind affecting spells and can only be hit by +2 or better magical weapons. They are turned as if they were Vampires.
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