SwordWraith (2.5e Creature)

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SwordWraith
Climate/Terrain: Dungeons/Caves/Forgotten Forts
Frequency: Rare
Organization: Solitary
Activity Cycle: Night
Diet: Carnivore
Intelligence: Very
Treasure: None
Alignment: Chaotic Evil
Number Appearing: 1
Armor Class: 3
Movement: 9
Hit Dice: 7d8
THAC0: 13
Number of Attacks: 3/2
Damage/Attack: 1d10
Special Attacks: Strength Drain
Special Defenses: need +2 magical weapons to hit.
Magic Resistance: Nil
Size: M
Moral: 20
XP Value: None

SwordWraith[edit]

SwordWraiths are brilliant strategists and keen warriors. Each time they hit a target, the target losses 1 point of Strength. Such lost points return at a rate of 1 per day of total rest. A limited wish or similar spell can restore a character to full Strength.

SwordWraiths are immune to Sleep, Charm, and other mind affecting spells and can only be hit by +2 or better magical weapons. They are turned as if they were Vampires.


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